May Lee is actually super weak pretty much overall compared to the rest of the cast, as she lacks priority and strong defensive moves or an abusive, simple offensive gameplay but unlike her no brainer top tier 2k1 form she is a complete blast to play and master, which is why many players take May Lee as a secondary character to use from time to time. That pretty much means that you have to be smart, and know when to stick to a certain stance or when to constantly switch between the stances. One pretty cool characteristic of May Lee is that the fact that she can cancel almost every move with her stance change means that constantly changing between Hero and Standard stances and vice versa will create a new offensive edge that would not be present if you only stick to her hero stance or to her normal one. Her hero stance has better priority in the air and in the ground while keeping her long range at the sacrifice of quick defensive moves and blocks and rolls.
May lee combos kof 2002 um how to#
Ok, people where grieving about not knowing how to advise how to go in depth with this crazy funster so I thought that I might made a thread about her.Īs an overview, by this point everyone knows that May Lee has two stances and her gameplay pretty much compels her to constantly change in between them all the time in order to be effective, her normal stance has some long range and has bad air priority, but she has some defensive move and can do some pressure with her long hit count chains.